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slideshow Cuttlefish contains a full-featured tile editor, including support for multiple tile layers, parallax, tiles that are different sizes, and more.
slideshow Support for multiple devices is easy - swap out assets per device, adjust layer scaling, and more!
slideshow The popular box2d physics engine is completely integrated - create complex physics objects using a visual editor.
slideshow Play configs let you easily jump to a specific part of your game, with a certain inventory, life, etc.
slideshow Every object has built-in states, and script that executes latently - makes writing logic easy!
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Tiles Devices Physics Tweaking States
Cuttlefish is a completely new solution to the cross platform headache: you make the game, it writes the code. Your game logic, written once, runs natively on different platforms, using an engine that embraces extendibility, not sandboxes.

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Help Out!

The core engine is completely free and open-source... but even if you're not a coder, there's plenty of ways you can contribute!